Inexinferis FX [ Auto Loader ] sXe 13.3 Fix ALL

Hellow Friendz Today im Gonna add A Best Cheat For sxe 13.3 Fix 1 ..


How To Active The Hack !

- First Of allz Download the Hack by given below Download button .
- Extract it .
- Now Open Cstrike.exe / hl.exe .
- Now Open the Loader.exe on Hack Folder .
- Press f4 for Cheat Menu ..
- You're All Done Join Any Sv & Enjoy The Hack ..

 

Download

 

Download Sxe 13.3 Fix 1 Wall Hack By Clicking on Download Link Below ...

 - Download it .
- Dont Forgot to Like , Comment & Share .
- H've a Nice Day .

Keywords :
Sxe Hacks Download , Sxe 13.3 Hack , sxe 13.3 fix hack Download , Cs 1.6 Cheats Free , Sxe Cheats Free Download ...

Fps !

Config files

The config file is a file with .cfg extension which contains some parameters/settings that will be used during the game. It may contains some commands from the for example, which are associated with some keys from the keyboard for easy of use during the game.
The game is loading initially all those parameters from the config.cfg file which is loaded when the game starts. This config.cfg file may be loaded at any time from the console and it can be personalized. The command which loads a config file is /exec name.cfg [where "name" can have any value. If you encounter problems to config file execution, be sure that the path where it is placed is HLDS/cstrike/name.cfg.
Download the config file copy it into cstrike folder and when you connect to the server console typeexec.name.cfg . To return to your default configuration just type exec.config.cfg
 fastsprites 1
fps_max 999
fps_modem 999
gl_max_size 256
r_drawviewmodel 1
r_dynamic 0
r_mirroralpha 0
r_mmx 1
developer 1
cl_rate 9999
cl_cmdrate 11
cl_updaterate 11
r_decals 0
cl_showfps 1
mp_decals 0
sv_allowupload 0
sv_allowdownload 1
sv_download_ingame 0
cl_weather 0
hud_fastswitch 1
net_graph 3
developer 1
cl_lc 1
cl_lw 1
rate 9999999
cl_corpsestay 0
viewsize 0
sv_airaccelerate 200
mp_flashlight 0
sv_maxupdaterate 9999999
sv_maxrate 9999999
sv_minrate 0

CS 1.6 Grenade Spammer Script

I hope you'll like it.

Instructions:


• You have to copy the " code " into your userconfig.cfg [ Steam folder ]


• Press " c " to start the script / to end the script
• Press " z " to toogle between the types of grenades ( HE, Flash, Smoke )
Notice:
• You have to stand at the spawnpoint, otherwise this script can't "buy" new grenades -> No spam! 
• Remember that you need some money to buy grenades. So without money, no way to spam ! 




Bind c "grenadez"
bind z "gre_changer"


alias grenadez gre_he1
alias gre_changer "gre_changer1"


alias gre_changer1 "alias grenadez gre_flash1;alias gre_changer gre_changer2;say_team Auto Flash Ready"
alias gre_changer2 "alias grenadez gre_smoke1;alias gre_changer gre_changer3;say_team Auto Smoke Ready"
alias gre_changer3 "alias grenadez gre_he1;alias gre_changer gre_changer1;say_team Auto HE Ready"




//he
alias gre_he1 "alias _special @gre_he;alias grenadez gre_he2;@gre_he;say_team Auto HE (ON)"
alias gre_he2 "alias _special;alias grenadez gre_he1;;say_team Auto HE (OFF)"
alias  @gre_he "special;hegren;weapon_hegrenade;+attack;wait; -attack;wait"


///flash
alias gre_flash1 "alias _special @gre_flash;alias grenadez gre_flash2;@gre_flash;say_team Auto Flash (ON)"
alias gre_flash2 "alias _special;alias grenadez gre_flash1;say_team Auto Flash (OFF)"
alias @gre_flash "special;flash;weapon_flashbang;+attack;wait;-attack;wait"


//smoke
alias gre_smoke1 "alias _special @gre_smoke;alias grenadez gre_smoke2;@gre_smoke;say_team Auto Smoke (ON)"
alias gre_smoke2 "alias _special;alias grenadez gre_smoke1;say_team Auto Smoke (OFF)"
alias  @gre_smoke "special;sgren;weapon_smokegrenade;+attack;wait;-attack;wait"

Counter Strike 1.6 All in One Scripts

It includes:
bunnyhop (Hold down your jump key)
fast awp switch ( press RIGHTARROW to disable AWP FAST SWITCH,or press LEFTARROW to enable. )
silent run (Hold down "N")
And some more i dont know 


Just copy this script into a new .cfg file called e.g. allinone.cfg




alias +xawp "+attack;wait"
alias -xawp "-attack;wait;slot3;wait;lastinv"
alias +toggleOn "bind mouse1 +xawp"
alias -toggleOn "echo ON* ON* ON* ON*"
alias +toggleOff "bind mouse1 +attack"
alias -toggleOff "echo OFF* OFF* OFF* OFF*"
bind "rightarrow" "+toggleOff"
bind "leftarrow" "+toggleOn"
alias +plant_c4 "weapon_c4; wait; wait; +attack; +duck; say_team POKRIVAJ ME POSTAVLJAM C4!"
alias -plant_c4 "-attack; -duck; lastinv"
bind "alt" "+plant_c4"
alias +warnhe "warnteam; weapon_hegrenade; wait; wait; +attack" alias -warnhe "-attack"
alias warnteam "say_team BACAM BOMBU,PAZITE!"
bind "f" "+warnhe"
alias +knifekill "+attack; wait; -attack; wait; +attack2"
alias -knifekill "-attack1; wait; -attack2; slot10"
bind "x" "+knifekill"
alias +coloratk "+attack; adjust_crosshair"
alias -coloratk "-attack"
bind "MOUSE1" "+coloratk"alias black "con_color 0+0+0"
alias darkergrey "con_color 51+51+51"
alias darkgrey "con_color 66+66+66"
alias lightergrey "con_color 90+90+90"
alias evenlightergrey "con_color 150+150+150"
alias lightiergrey "con_color 190+190+190"
alias lightestgrey "con_color 220+220+220"
alias white "con_color 255+255+255"
alias red "con_color 255+51+51"
alias darkred "con_color 204+0+0"
alias lightred "con_color 255+0+0"
alias green "con_color 0+204+51"
alias darkgreen "con_color 0+102+0"
alias lightgreen "con_color 0+255+0"
alias blue "con_color 0+102+102"
alias darkblue "con_color 0+0+153"
alias lightblue "con_color 0+0+255"
alias purple "con_color 204+0+153"
alias darkpurple "con_color 204+0+255"
alias lightpurple "con_color 255+0+255"
alias brown "con_color 153+153+102"
alias yellow "con_color 255+255+0"
alias orange "con_color 255+102+51"
alias pink "con_color 255+0+204"
alias darkpink "con_color 204+102+153"
alias color "cl1"
alias cl1 "black; alias color cl2"
alias cl2 "darkergrey; alias color cl3"
alias cl3 "darkgrey; alias color cl4"
alias cl4 "lightergrey; alias color cl5"
alias cl5 "evenlightergrey; alias color cl6"
alias cl6 "lightiergrey; alias color cl7"
alias cl7 "lightestgrey; alias color cl8"
alias cl8 "white;alias color cl9"
alias cl9 "red;alias color cl10"
alias cl10 "darkred;alias color cl11"
alias cl11 "lightred;alias color cl12"
alias cl12 "green;alias color cl13"
alias cl13 "darkgreen;alias color cl14"
alias cl14 "lightgreen;alias color cl15"
alias cl15 "blue;alias color cl16"
alias cl16 "darkblue;alias color cl17"
alias cl17 "lightblue;alias color cl18"
alias cl18 "purple;alias color cl19"
alias cl19 "darkpurple;alias color cl20"
alias cl20 "lightpurple;alias color cl21"
alias cl21 "brown;alias color cl22"
alias cl22 "yellow;alias color cl23"
alias cl23 "orange;alias color cl24"
alias cl24 "pink;alias color cl25"
alias cl25 "darkpink;alias color cl1"
Bind "f5" "color"
developer 0
r_mmx 1
ex_interp 0.01
rate 25000
cl_updaterate 101
cl_cmdrate 101
max_smokepuffs 0
max_shells 0
alias is_reloading "weapon_knife; wait; wait; lastinv"
alias +reload_fake "+reload"
alias -reload_fake " -reload; is_reloading"
bind "n" "+reload_fake"
alias +duck_run.fP3 "alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3"
alias -duck_run.fP3 "alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00"
alias duck_run.fP3 "dr_cycle.fP3; wait; rebuy"
alias dr_cycle.fP3 "dr_loop.fP3.00"
alias dr_loop.fP3.00 "+duck; alias dr_cycle.fP3 dr_loop.fP3.01"
alias dr_loop.fP3.01 "-duck; alias dr_cycle.fP3 dr_loop.fP3.02"
alias dr_loop.fP3.02 "+duck; alias dr_cycle.fP3 dr_loop.fP3.03"
alias dr_loop.fP3.03 "alias dr_cycle.fP3 dr_loop.fP3.04"
alias dr_loop.fP3.04 "alias dr_cycle.fP3 dr_loop.fP3.05"
alias dr_loop.fP3.05 "alias dr_cycle.fP3 dr_loop.fP3.06"
alias dr_loop.fP3.06 "alias dr_cycle.fP3 dr_loop.fP3.07"
alias dr_loop.fP3.07 "alias dr_cycle.fP3 dr_loop.fP3.08"
alias dr_loop.fP3.08 "alias dr_cycle.fP3 dr_loop.fP3.09"
alias dr_loop.fP3.09 "alias dr_cycle.fP3 dr_loop.fP3.10"
alias dr_loop.fP3.10 "alias dr_cycle.fP3 dr_loop.fP3.11"
alias dr_loop.fP3.11 "alias dr_cycle.fP3 dr_loop.fP3.12"
alias dr_loop.fP3.12 "alias dr_cycle.fP3 dr_loop.fP3.13"
alias dr_loop.fP3.13 "alias dr_cycle.fP3 dr_loop.fP3.14"
alias dr_loop.fP3.14 "alias dr_cycle.fP3 dr_loop.fP3.15"
alias dr_loop.fP3.15 "-duck; alias dr_cycle.fP3 dr_loop.fP3.16"
alias dr_loop.fP3.16 "alias dr_cycle.fP3 dr_loop.fP3.17"
alias dr_loop.fP3.17 "alias dr_cycle.fP3 dr_loop.fP3.18"
alias dr_loop.fP3.18 "alias dr_cycle.fP3 dr_loop.fP3.19"
alias dr_loop.fP3.19 "alias dr_cycle.fP3 dr_loop.fP3.20"
alias dr_loop.fP3.20 "alias dr_cycle.fP3 dr_loop.fP3.21"
alias dr_loop.fP3.21 "alias dr_cycle.fP3 dr_loop.fP3.22"
alias dr_loop.fP3.22 "alias dr_cycle.fP3 dr_loop.fP3.23"
alias dr_loop.fP3.23 "alias dr_cycle.fP3 dr_loop.fP3.24"
alias dr_loop.fP3.24 "alias dr_cycle.fP3 dr_loop.fP3.25"
alias dr_loop.fP3.25 "alias dr_cycle.fP3 dr_loop.fP3.26"
alias dr_loop.fP3.26 "alias dr_cycle.fP3 dr_loop.fP3.27"
alias dr_loop.fP3.27 "alias dr_cycle.fP3 dr_loop.fP3.28"
alias dr_loop.fP3.28 "alias dr_cycle.fP3 dr_loop.fP3.29"
alias dr_loop.fP3.29 "alias dr_cycle.fP3 dr_loop.fP3.30"
alias dr_loop.fP3.30 "alias dr_cycle.fP3 dr_loop.fP3.00"
bind "n" "+duck_run.fP3"
alias #w "wait"
alias #eq "+duck;#w;-duck"
alias +#eqj "+jump"
alias -#eqj "-jump"
alias +#eqbunnyx "+#eqj;#w;#eq;#w;#eq;#w;+#eqj;#w;#eq;+#eqj"
alias -#eqbunnyx "-#eqj;#w;#eq;#w;-#eqj"
bind mwheelup "+#eqbunnyx"
//alias balarina
"+attack;
wait;
-attack;
wait;wait;wait;wait;
+reload;
wait;wait;wait;
slot5;
wait;wait;wait;
+jump;
wait;
-jump;
wait;
-jump;
wait;wait;wait;
slot3;
wait;wait;wait;wait;
slot2;
wait;wait;wait;wait;
slot1;
-reload;
wait;
-reload;
wait;
-reload"
bind "k"+balarina"
cl_crosshair_color "0 0 0"
cl_crosshair_translucent "0"
alias "+str" "+attack; cl_crosshair_color 250"
alias "-str" "-attack; cl_crosshair_color 250"
bind "mouse1" "+str"
alias +matrixslow1 "fps_max 0"
alias -matrixslow1 "fps_max 999; -speed;"
bind "e" "+matrixslow1"
alias strafe_toggle_on "bind ctrl +newduck; bind rightarrow +newright; bind leftarrow +newleft; bind end strafe_toggle_off; bind mouse1 +strafeshoot; developer 1; echo Strafe_On; developer 0"
alias strafe_toggle_off "bind ctrl +duck; bind rightarrow +moveright; bind leftarrow +moveleft;bind end strafe_toggle_on; bind mouse1 +coloratk; developer 1; echo Strafe_Off; developer 0"
alias no_strafe "bind mouse1 +attack; Echo Strafe Fire Off; adjust_crosshair"
alias do_strafe "bind mouse1 +strafeshoot; echo Strafe Fire On; adjust_crosshair"
alias +ss_left "+attack; +moveleft; alias +strafeshoot +ss_right; adjust_crosshair"
alias +ss_right "+attack; +moveright; alias +strafeshoot +ss_left; adjust_crosshair"
alias +strafeshoot "+ss_left"
alias -strafeshoot "-attack; -moveleft; -moveright"
alias +newduck "+duck; no_strafe; adjust_crosshair"
alias -newduck "-duck; do_strafe; adjust_crosshair"
alias +newleft "+moveleft; no_strafe; adjust_crosshair"
alias -newleft "-moveleft; do_strafe; adjust_crosshair"
alias +newright "+moveright; no_strafe; adjust_crosshair"
alias -newright "-moveright; do_strafe; adjust_crosshair"
bind "END" "strafe_toggle_on"




After that insert to your autoexec.cfg


exec allinone.cfg




Counter Strike 1.6 Bunny Hop No-Vac-Ban

Make a .cfg named bunnyhop and save it to your cstrike folder
and in bunnyhop you type:

bind "SPACE" "+bhop"
bhop "alias _special"
alias @bhop "speci
alias +bhop "alias _special @bhop;@bhop"
alias 
-al;wait;+jump;wait;-jump"
Then you open your userconfig or config and type:
exec bunnyhop.cfg
Finish!